I see from a search that the third stretch-goal on the original Kickstarter campaign included a time-stretch module. Now I see from a search here comments which appear to indicate that there is no time-stretch feature (i.e., slowing sample-playback while holding pitch constant) in the current Percussa SSP. Is this correct?
I was not around for the kickstarter,
but i believe for the 3rd stretch goal, there was a list of ‘proposed’ modules which backers voted on…
then these were selected…
the results were:
so this was
- Looper (not yet available)
so only the looper is outstanding…
Im not sure what else was on the list of possibles, Im assuming from your post a time stretching module - if so, then this was not selected by backers.
Kent, summarized this really well in this thread
I think what technobear posted is acceptible, I am sure that Bert and Celine have their hands full. I am not a developer, but I have mucho respect for people like technobear and what they have brought to the module, and look forward to future contributions when possible. I also hope that other developers will jump on board and develop even more VSTs for the module. I’d love to see more MI VSTs introduced, but I also know that has to be time consuming and labor intensive. I think most of the basic building blocks are there (especially with SWAT and the OG modules) there are very few core modular functions that are not supported currently. The USB I/O alone made me sell my ES9 to help fund the SSP purchase and all in all, I am thankful for what we have, and consider anything else icing on the cake
P.S. I wish I knew what I was doing, because I have some ideas and things I would love to implement in the SSP, but I am totally clueless when it comes to programing.