Just got a chance to listen to both of these…
very interesting, you got some sounds I was quite surprised at e.g. high structure values that were bells…
definitely will be coming back to these!
there is a whole other world to explore
arguably, the most exciting part of Rings is feeding in external audio ! (vst in),
the reason is… without external input, you’re basically using short noise burst created by the internal exciter,
with external input you can throw in anything to excite the resonator.
start with the the following :
NOI -> VST IN -> Select AUDIO and V/OCT in Rngs
send in a V/OCT into VST IN
use ENV-> NOI:AMP , set it to no sustain, or attack and short decay/release
at this point, its ‘quite similar’ to rngs internal exciter.
BUT… we can start changing things up…
(for the following, you might want to alter the rngs parameters incl pitch, huge differences to be had!)
increase the sustain on the ENV and/or - with slow attacks you can get noisy/breathy sounds, and move to bowed sounds (like violin) - also experiment with NOI colour .
add an SVF between NOI and rngs - now you can colour /shape the noise even more, getting some really nice tones.
BUT theres more…
switch out the NOI for a WTO, now you can send in vastly different sampled sounds, which you can also modulate.
thats great with SSP is we have so many things we can throw into the resonator (rngs), samples, granular - all are game
a while ago, I did a video where i explored how you can play with resonators to get all sorts of fun sounds
(it was with Elements and AE modular, but same ideas valid on SSP and rings )