this will be done at some point.
we’ll change the browsing of samples so it uses the folder structure instead of using a top level flat list like it is now.
This is how it is implemented at the moment. You can use the amplitude modulation input of the sampler to gate the sound or to apply an envelope so you only hear the sound if the gate is high. The “gate” inputs of the sampler are trigger inputs so they restart the playback as soon as the signal on the gate input crosses a threshold.
So you can get the behaviour that you want, and people who just want to load a sample and loop it without having to send a gate can get what they want too.
Play is intended as an auditioning function, not a live performance input. I can see that if you want to use it during live performance it can be an issue. What is your use?
as @Mercurial requested I’ll add a toggle button so you can switch between seeing the average of all channels (this becomes the new default) vs seeing channels in multiple colours, overlayed on each other.
I think you misunderstand how the MCh feature works, please see the explanation in the software update post where this feature was introduced.
crossfading has been added so zero crossing detection drops on the priority list.
a copy-paste feature has now been implemented in the patcher grid.
this is more a long-term feature to work on.