Hi @bert,
I’m trying to grok the example posted later in the thread and how it illustrates the rationale for requiring the end user to menu dive twice for every new patch connection but I’m coming up blank.
Maybe something obvious is flying right over my head, but nothing I’ve seen so far can explain why the UI doesn’t automatically enable an input on the destination module when the user sets the source module’s output to go to that input? If the destination input is already enabled for something else then couldn’t the UI just throw an error with *a message explaining which source module is already connected and maybe an option to override that connection or something? It just doesn’t make sense that users be forced to sift through a one-dimensional menu interface twice for each new patch they want to test out. Could be the systems engineer in me, but I lack the tenacity to repetitively act as a human implementation of grep -m1 foo
. Even once is one too many times for me and twice just makes me shake my head. The menu interface could group things by fours or something to make it faster to drill in I suppose, but I’d settle for reducing this operation to one time per patch if that is even on the table.
So zooming out a bit, I was going to post this follow up sooner but decided to wait for the new update in case the behavior was changed. Since apparently nothing has changed in the UI with the latest update I hope the community can get some better understanding around the way it was designed and flesh out its limitations etc from the core dev team directly. Please correct me if I’m wrong but there doesn’t appear to be any indication that the core UI will change materially in the near future, and if that’s true then feedback directly from the core dev team on these areas would be incredibly helpful to me and I expect to the majority of other users who are looking at investing a lot more time and effort into using the SSP’s interface.
Thanks,